The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn by Graves, Colleen

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

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Start-to-finish, fun projects for makers of all types, ages, and skill levels

This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more

Discover how to create:

- Brushbot warriors, scribble machines, and balloon hovercrafts
- Smartphone illusions, holograms, and projections
- Paper circuits, origami, greeting cards, and pop-ups
- Dodgeball, mazes, and other interesting Scratch games
- Organs, guitars, and percussion instruments
- Sewed LED bracelets, art cuffs, and Arduino stuffie
- Makey Makey and littleBits gadgets
- Programs for plug-and-play and Bluetooth-enabled robots
- 3D design and printing projects and enhancements



Author: Colleen Graves, Aaron Graves
Publisher: McGraw Hill Tab
Published: 10/19/2016
Pages: 304
Binding Type: Paperback
Weight: 1.4lbs
Size: 10.80h x 8.40w x 0.60d
ISBN: 9781259644252
Audience: Young Adult


Review Citation(s):
School Library Journal 04/01/2017 pg. 174

About the Author

Colleen Graves (Denton, TX) is a high school librarian and blogger, obsessed with Learning Commons transformations, Makerspaces, technology education, making stuff, and getting girls involved in STEM. She offers the unique perspective of starting/creating two different makerspaces and Girl STEM groups in established public schools.

Aaron Graves (Denton, TX) is a school librarian with 15 years of experience. He is a mash-up of robot geek, book lover, and tech wizard. Aaron gained his perseverance for projects through collaborative and interactive art experiences as a member of the Good/Bad Art Collective.


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